Trees Hate You runs as an HTML5/WebGL game in the browser. Most loading, crash, low FPS, and controller problems come from the browser layer before the game logic starts.
Use a WebGL-friendly desktop browser
Start with Chrome or Firefox on desktop. Safari and mobile browsers can run some HTML5 games, but WebGL memory limits and gamepad support are less predictable.
Open the H5 demo in Chrome or Firefox before assuming the game itself is broken.
Let the 108 MB build finish loading
The current public H5 build is v19 at 108 MB. A slow first load is normal because the browser downloads and caches the Unity/WebGL assets before play starts.
Wait for the progress bar. If it stalls for several minutes, refresh once and avoid switching tabs during the second load.
Click into the game frame before using controls
Browser embeds do not always capture keyboard or gamepad input until the iframe is focused. This matters for both the homepage embed and the official itch.io embed.
Click inside the game window, then try movement or controller input again.
Use the Windows build when performance matters
The native Windows download avoids browser WebGL limits, tab throttling, extension interference, and some controller detection problems.
If the H5 build crashes, stutters, or stays black, use the official Windows zip or Steam Demo instead.